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When attacking, the camara seems to need to be pointed to the right quite a long distence from the enemy which i feel is a shame, since it makes it feel less like your attacking the enemy, and more like your attacking the air and getting lucky.

(+1)

You should write a camera follow script, or use cinemachine, instead of attaching the camera to the player object.  The game looks cool, but I can't play it because the camera is moving with the player character.